![]() I might replay the game sometime soon though, possibly on an easier setting."Dead Space 3's deep weapon crafting mechanic is the primary means of preventing enemy encounters from becoming too stale." I was tired quit, came back next day and the key was lost. ![]() On the surface where you go downstairs for the snowsuit you get a keycard for a place called something D212. However I thought inventory saving points were for securing your inventory. I get it now though thanks, coz read someone else say that, just today. It was basically an optional mission to get spare parts. You could travel to the aft section, thus skipping the mid-section and not having to replay it. Yeah, luckily, in the place I was at, you could skip replaying the Conning Tower part. It's not the greatest save system ever but it works and is deffinately not broken but could be improved alot. With Save and Exit it ONLY saves your inventory. With the waypoints you would complete a quest : Greely, the game would then save your progress showing you completed the quest and all said Necromorphs dead. The reason that happened is because it saves on a waypoint system and the save and exit but each doing seperate things, let me elaborate. ![]() However I had all the gear I had retrieved from the mission in inventory. When I cam back, I was at teh start of the mission again. In Connig Tower you go to someone called Edwards. Got to a side mission reward chest, turned off the game and next time i came back to play i was restarted a long ways back and was being attacked by enemies i had already killed however had all the gear from the chest that i found. ![]() Opprinnelig skrevet av JimmyJames26:I noticed the same problem. ![]()
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